Status Conditions are positive or negative effects on a monster.

Positive Status Conditions

Name Effect
Scapegoat Enemies are more likely to attack the monster.
Haste Time Units drain more rapidly, so the monster will take its next turn faster.
No Guard Defense is added to attack. Monster becomes powerful but has no defense.
Immunity Immune from all negative status conditions.
Pseudo-Immunity Immune from most negative status conditions.

Negative Status Conditions

Name Effect
Sleep Monster cannot act. Being attacked removes sleep.
Stun Increases the monster's time units, delaying its turn.
Poison Monster takes damage over time.
Paralysis Monster cannot act.
Confusion Monster may skip its turn.
Slow Monster's time units decrease more slowly; its turn comes less often.

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